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Neil Spiller: Ten technologies every student should master

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Following his essay looking at how future technologies are revolutionising education, author and academic Neil Spiller lists ten technologies every architecture student will soon need to get to grips with

  1. Augmented Reality and an understanding that the world is mostly empty.
  2. Basic concepts of living and life like systems
  3. Ethics and what might constitute “living”
  4. Pets and their integration into Internet of Things
  5. The history of computation and science fiction
  6. Game Theory
  7. Quantum Computing
  8. Algae Dynamics
  9. 21st century procurement routes for the new “soft” and “wet’ technologies
  10. Unconventional Computing- like slime mould driven robotics

Professor Neil Spiller is Hawksmoor Chair of Architecture and Landscape, deputy pro vice-chancellor at The University of Greenwich

Educating Architects: How Tomorrow’s Practitioners Will Learn Today by Neil Spiller and Nic Clear will be published this October

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