By continuing to use the site you agree to our Privacy & Cookies policy

Your browser seems to have cookies disabled. For the best experience of this website, please enable cookies in your browser.


Your browser is no longer supported

For the best possible experience using our website we recommend you upgrade to a newer version or another browser.


RIBA board game to liven up planning meetings

The RIBA has launched a new board game to help architects, property owners, communities and local authorities hammer out agreements over development issues.

Layed out in a similar way to Monopoly, the Building Futures Game, which will be used as a discussion tool in planning meetings, has been masterminded by up-and-coming practice AOC and has already been trialled by councils in three areas.

According to the RIBA, the game brings together up to 25 people ‘in an informal setting…..encouraging debate about issues and aiming to reach consensus’.

Participants, such as designers, planners, policy makers and developers, are split into teams of four or five and are given ‘statement cards’ and ‘proposal cards’. Each team has to come up with a proposal which is then debated by all players.

The games was used ‘for real’ last Thursday and Friday in Daventry where developer Henry Boot ‘played’ with MCA architects and the West Northants Development Corporation over a proposed retail scheme – part of a wider strategy for the town's regeneration and future growth.

Daisy Froud from AOC said: ‘Developing the Building Futures Game has been a really exciting project for us.

‘We have enjoyed the challenge of creating a framework for more proactive, intelligent and enjoyable conversations about planning, and relished the opportunity to work with and learn from so many groups around the country.’

Have your say

You must sign in to make a comment.

The searchable digital buildings archive with drawings from more than 1,500 projects

AJ newsletters